

In fact, the crudely-drawn stylized artwork of the television series is accurately reproduced on the jagged lines of a computer screen. What's funny is that they don't look any better. hope this didn't scare you away.GameSpot once again came through with a great (meaning I perfectly agree with) review of this highly underrated, "campy" adventure game: "Parents beware, the two relentlessly infantile voices of a lost generation have made the jump in screen resolution from MTV to your computer. You could make a kick-ass looking pin, but if the ball flow sucks or is too broken up on the PF then it won't get played nearly as much as say another pin that while not having as much bells and whistles due to better ball flow that table will get played more. trust me building an original takes so much more time since everything must be hand adjusted from nothing except your own imagination! look at some of the older easier coded pins to get a feel of the tables and how the ball travels around them. like do you want an EM look to it or an SS look or just an original? I build mine MY way i don't follow anyone else's ideas or a general theme, but it helps to have something to build on.Īnd you must possess an endless amount of patience since an original must be tested more so than an already commercially made pin. it also helps if you have a general theme. The easiest way to make a pin is to draw it out on paper first, get a feel for the ball flow and travel. I've tried to start making a table and got like 15 minutes in, and was like what the heck is going on here.

Lol! Perfect answer to that question Man, I have a lot of respect for you for doing this.
